Appendices
General Comment
| The generation tables in these appendices are expressed in d20 rather than d100. They have not been converted. These tables are primarily GM preparation tools used off-table — the d20 expression is irrelevant to actual play, and converting them would be churn for no gameplay benefit. Use them as written. |
Appendix A: Random Dungeon Generation (p.169) 
This section applies in Oath-Bound as written in the DMG.
Appendix B: Random Wilderness Terrain (p.173) 
This section applies in Oath-Bound as written in the DMG.
Appendix C: Random Monster Encounters (p.174) 
| Some character races and monsters in these tables are not present in the Oath-Bound setting. Entries for absent creatures do not apply. GMs should substitute setting-appropriate alternatives or simply re-roll. |
Appendix D: Random Generation of Creatures From The Lower Planes (p.194) 
| Some character races and monsters in these tables are not present in the Oath-Bound setting. Entries for absent creatures do not apply. |
Appendix E: Alphabetical Monster Listing (p.196) 
This section applies in Oath-Bound as written in the DMG.
Appendix J: Herbs, Spices And Medicinal Vegetables (p.220) 
| The vanilla herb list applies as a reference. The Oath-Bound herb model treats herbs as mitigating rather than curative, and extends availability to real-world plants and fungi not listed in the DMG, whose mundane properties apply within that same constraint. GMs should read the vanilla list in light of the Oath-Bound model rather than as a standalone mechanical reference. |
Appendix K: Describing Magical Substances (p.221) 
This section applies in Oath-Bound as written in the DMG.
Appendix M: Summoned Monsters (p.222) 
| Some character races and monsters in these tables are not present in the Oath-Bound setting. Entries for absent creatures do not apply. |
Appendix N: Inspirational And Educational Reading (p.224) 
| The vanilla reading list reflects Gary Gygax’s influences as of 1979 and remains a worthwhile reference for the genre foundations of AD&D. The Oath-Bound setting draws on a somewhat different body of work — darker, more historically grounded, and less heroic in register — but the vanilla list is not without value. Read it for genre DNA rather than as a direct guide to the Oath-Bound tone. |
The astute reader will also recognize influences from more modern material. They are there.
Appendix O: Encumbrance Of Standard Items (p.225) 
This section applies in Oath-Bound as written in the DMG.
Appendix P: Creating a Party On The Spur Of The Moment (p.225) 
| Several features of this appendix are incompatible with the Oath-Bound rule set — alignment has no referent here, and ability score generation follows Method I rather than the quick-roll approach implied. The general principle of having a mechanism for rapid party creation is sound; the specific procedure needs adaptation. GMs should substitute the Oath-Bound character creation approach: Method I ability generation, Competency Profile by mediated agreement, and no alignment assignment. |