Construction and Siege

Underground Construction (p.106) md

The vanilla DMG underground construction tables include races not present in the Oath-Bound setting. Entries for absent races do not apply.

GMs should also note that some underground construction in Velland predates the Fall and was built to standards that current craftsmen cannot replicate. Velasian engineering — including hydraulic cements and structural techniques dependent on lost tacit knowledge — may produce underground works that appear inexplicably durable or sophisticated by post-Fall standards. What the characters are looking at may be categorically beyond what anyone alive could have built.

Construction Time (p.106) md

The vanilla pricing tables are superseded by the Oath-Bound system tables, which reflect the post-Fall economic and craft landscape more accurately. The construction time principles apply; the costs do not.

Entries for absent races do not apply.

Siege Engines and Devices of War (p.108) cd

Combat and damage tables in this section are expressed in d20 terms. These are superseded by the d100 equivalents in the Oath-Bound regenerated exhibits, which retain the original table reference numbers.

Additional Attack Forms (p.109) cd

As with Siege Engines, combat and damage expressions in this section are in d20 terms and are superseded by the d100 equivalents in the regenerated exhibits.